Progress has been made, though there were some setbacks.
So for The Legend of Pangaea, I was able to test out the Environment Battle system. On a basic level, it works like I wanted to....I guess? I set Zero's attacks on all the characters to make sure there's no fluke. The good news is I was able to activate the spells for all characters. The bad news? It was all the spells, not the select ones. On the surface it sounds like it doesn't work, but it does...halfway. What happens is I enter a specific code and juggle some plugins to enable and disable the magic to work in certain areas, however the problem is the switch doesn't work like I want it to. When I manually switch it on, the magic is activated. When it's flipped off, it deactivates. The trouble is I need the switch to work automatically and for specific spells. For the layman: You know how when you enter a bathroom with the light sensor when you walk in and BOOM lights on? Well, this is one of those sensors that works for the whole house at once, not just the bathroom...and it's not a sensor, it a regular flip-switch. I'm going to spend the next week fixing that.
So why am I so late with this post? An old friend of my sister's is getting married, but she's like a surrogate sister to me so I've had to get ready this week. The wedding is tomorrow, and I still have my job too, so I don't think I'll get anything done Sunday. That all being said, I should be able to have some progress a few days from now.
Thanks again to all my visitors and supporters. All your support means a lot to me. As long as I have you guys at my back, I'll always be pushing forward. Again, thank you so much everyone!
The author and creator of "The Legend of Pangaea"