Hey there, Pangaeans!
I know I've been gone a while, but I've been keeping busy. Let's talk about the game first.
As I said before, I haven't abandoned it and that's still the case. During my hiatus, I've been keeping track of any and all resources I could use and found an ocean's worth of great music, graphics, and plugins I plan to use. I'm also experimenting with a couple ideas too, such as having the game reflect real-time day and night in the game. Of course, that's just in the written ideas side of my head. I'm still focused on just doing battle mechanics for now. Thanks to Yanfly (Click on his name to go to his webpage) and their inclusion of the Dragonbones System (and by extension TheGreenKel for creating it), the monsters will be able to move how I want them. It won't be perfect and makes things look stretchy, but I'll iron those out later. For now, I just want it to work at all. Just FYI, DragonBones is the name of the skeletal framework in battlers. It's a pretty complex system, so I'll only use it for the monsters I have available in the Demo before I extend it to the rest of the bestiary. The idea is that the DragonBones system will only be used for monsters and Sideview Battlers will be used for humans. While I'm working on that, I need to sift through my other tools and get them cleaned up. I need to prep for other updates and fixes, after all.
So what else has been going on? Still seeing my therapist. He's reopening old woulds I hoped never to touch, but it has to be done. I also managed to clear 90% of my debt from focusing on my job and Lyft, so I'm back in school and saving money. I'm taking a programming class finally. It'll cover what I already know from self-teaching, but I'm hoping to advance in this so I can get a good job somewhere. I have to do MORE car repairs, but thankfully I think my insurance can cover this one. Oh, it's nothing major, just windshield replacement. Still, just a sign how much work my car needs.
So, yeah, I've been busy, but I'm also back in action. I managed to get some of my motivation back, so I'm running with it before something happens to make me lose it again. Weekly updates will be back as well. Thanks to everyone who stuck in there with me. Your support means so much.
Sorry I wasn't around last week. If you've read my last post, you know why. If you haven't, then I'll give you the short answer: I'm seeing a psychologist weekly to work out some personal issues and working to make money since I'm nearly depleted. I have to save enough for tax season next April.
So why the time gap if that's all it was? Still trying to fix myself, mostly. I'm not gonna be all deep and say that thanks to my broken head I don't know who I am or what I'm here for. That's teenage emo talk. I'm Twilight Faze and I'm here to tell stories using video games as my medium. That should be pretty obvious! The time gap, as I mentioned before, was to keep my focus. I'm seeing the doctor weekly and we've established what I already feared, but we haven't really started the real sessions yet. Had to pay for some more car repairs too. I swear...so many fixes these past two months. It's killing me. Thank god I'm used to this.
I've been thinking over ideas on what to do for Pangaea too and this one is literally a game-changer. I've been toying around the idea of making Zero into either a male or female. Not only that, but customizable! I would have to change some key story factors in the story script as I write, but it's nothing major. If I decide to do this, the only real noticeable change for a female Zero would be Reina would also get a sex-change. This will raise contention with the LGBT crowd, no doubt, but just trust me on this. I'm pro-LGBT, so naturally I have plans. Moving on. I haven't locked the idea of customizing Zero, so we'll see if people even want that. I may just scrap that idea and keep Zero male and only keep customizing costumes a thing instead. I'm still working on the battle mechanics for version 0.4, just on paper this time. Still lost my drive and trying to get it back. In the meantime, I'm still fiddling with ideas.
I haven't given up on Pangaea, folks. Just trying to get my groove back, that's all. It may take a while, not gonna lie. That's why the hiatus. Thank you for everyone who still believes in me.
The author and creator of "The Legend of Pangaea" and